Chrono Odyssey dev was quiet after the big Steam playtest but now it is back with a new update.
I have always been someone who enjoys playing massively multiplayer online role playing games. My journey began with World of Warcraft. That was the first time I stepped into a world that felt alive and magical. It was full of adventure and it left a deep mark on me. Later I moved on to Final Fantasy 14. The first thing that struck me was how beautiful it looked. The graphics were so detailed that I felt like I was inside a living breathing fantasy world. After that I discovered Lost Ark by Smilegate. The smooth gameplay and fast action made me fall in love with it very quickly.
Now there is another game that has caught my attention. It is called Chrono Odyssey. From the very first time I saw it I was drawn in. The landscapes look stunning. There are dragons soaring across the skies. There is a time based combat system that feels very different from anything I have ever seen before. Every trailer and every screenshot has made me more excited. For me this is one of the most highly anticipated games right now. I say this because in recent years I have found it harder to enjoy the more traditional MMO games. Many of them feel too similar. Chrono Odyssey feels fresh and unique.
Earlier this year the developers held a massive playtest. It drew in many players. The game even managed to climb up the Steam most wishlisted chart. At one point it was number 17 which is not a small achievement. But the response was mixed. Some people enjoyed the beauty of the world. Others felt disappointed. Many reviews were lukewarm. The main issues were about performance. Players reported frame drops and stuttering. Another major problem was with hit registration. That is a serious issue because the combat system is designed around targeting weak points of enemies. It has a style that feels close to Monster Hunter. When attacks do not register correctly it ruins the flow of battle.
The developers listened. They released two very long and detailed developer diaries. These explained the problems and promised solutions. They announced a full combat rework. They wanted to show the community that they were taking the feedback seriously. This gave me some hope because it showed commitment.
The second developer diary was posted on July 30. After that something strange happened. There were no updates. The official Chrono Odyssey account on X went silent. The website had no news. The Steam page had no news. It felt like pure silence. For many fans this silence was worrying. We live in a time when many games get canceled suddenly. Sometimes the community only finds out when the studio shuts everything down. So it is natural to be concerned.
There was one small exception. On August 16 the CEO Bong Gun Bae did an AMA on his personal account. It was long and detailed. But the official channels stayed quiet. That was not enough to calm the community.
Finally on Tuesday September 23 something changed. The official account posted a new video. It featured a community manager called Jenny along with two employees named Seanny and Manny. The video took fans behind the scenes. It showed them traveling to the office by train. The trip was around 20 minutes. It showed them eating pizza. It showed them attending a meeting.
Later on the same day there was another post. It was a quote tweet of the July 30 developer diary. The message was very simple. It said there is no update because there is no update. The post referenced a comment from Discord that also appeared in the video. It explained that the developers are working very hard right now. It said that it will take some time before results can be shown. It ended with a call for patience. Three prayer emojis were added at the end.
The post even tagged Bong Gun Bae. He replied with humor. He wrote that if the team shows something small he will bring coffee and donuts tomorrow. He added that it was the best motivation ever.
Moments like this can feel lighthearted. But they also show that silence can create tension. In the current industry many games face cancellation. Studios close down without warning. Investors pull out funding. Fans are left confused. That is why whenever a studio goes silent players begin to worry. In this case it seems that Chrono Studio is simply working hard. That gives me relief. I want this game to be great. I want it to succeed.
My hope is that when Chrono Odyssey finally launches it will feel polished. I want the combat to feel smooth. I want the time based mechanics to stand out. I want the dragons and the fantasy world to feel alive. I want this game to remind me of the awe I felt when I first played World of Warcraft. I want it to give me the same sense of wonder that Final Fantasy 14 gave me. I want it to give me the same thrill that Lost Ark gave me.
Right now fans are waiting. Waiting can be difficult. But sometimes waiting means that developers are carefully fixing the problems. Sometimes silence means that progress is happening behind the scenes. I would rather wait for a solid game than receive something broken and rushed.
If you are like me and you feel the wait is too long there are other games to fill the time. There are many free MMO games available right now. Some of them offer deep worlds to explore. Some of them are very friendly for new players. They can keep you busy until Chrono Odyssey returns with news.
If you want something smaller but equally magical you can look into fantasy games in general. There are countless single player fantasy titles that can take you on great adventures. They might not be online worlds filled with thousands of players. But they can still give you the same feeling of magic and wonder.
Chrono Odyssey has shown us glimpses of greatness. It has also shown us that building something ambitious is never easy. I believe in the vision of Chrono Studio. I hope they take their time and deliver something worth remembering. For now all we can do is wait.
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